九龍尖沙咀漆咸道南 67 號安年大廈1406室

3D仿真室內環境繪製上色及展示 (202-441606-01)

Diploma Programme in Interior Design

(202-441606-01)

Lesson Date Content Teaching Material Video
Week01 - Lesson01 9 July 2020

Introduction–Understanding the 3D environment. The 3ds Max user interface, Command Panels. Basic Skill. Setting Preferences Correctly-Viewport navigation and Configuration.

Note

01 Interface

 02 Navigation and Viewport

Week0216 July 2020Cancel Class

Week0323 July 2020Cancel Class

Week04

30 July 2020

Cancel Class

Week05

6 August 2020

Cancel Class

Week06

13 August 2020

Cancel Class

Week07

20 August 2020

Cancel Class

Week08

27 August 2020

Cancel Class

Week09 - Lesson02

3 September 2020

Getting Started– Arnold Rendering. Assignment 1 –Basic Skill (10%)

Archmodel 01-162

03 basic skill

Week10 - Lesson03

10 September 2020

Standard Primitive– Basic Modeling for Assignment 1 (10%)

Archmodel 105-220

04 Standard Primitive

Week11 - Lesson04

17 September 2020

Basic Rendering techniques – "Arnold" VS "Vray5" Rendering for Assignment 1 (10%)

Archinteriors 01_40

05 Renderer

 Quick Setting in VRay5

 3 New Features of Vray5

Week12 - Lesson05

24 September 2020

UVW Map & Unwrap UVW – Texture Mapping for different type of 3d models. The principles of materials and surfaces. Introduction to the materials editor. Different types of material. Applying material. Using 2d maps. Introduction to UVW Mapping. Editing UVW map Coordinates. Applying materials and maps.

Archinteriors 31-54 Lesson5

UVW map & Unwrap UVW Unwrap UVW

Week13

1 October 2020

Public Holiday

Week14- Lesson06

8 October 2020

Basic Polygon Modeling (Assignment 2) – Polygon Modeling tools. Polygon theory. Creating and Editing 3D polygon objects.

Archexteriors 19-34 Lesson6

Polygon Modeling Part 1

Week15 - Lesson07

15 October 2020

Basic Polygon Modeling Part 2 (Assignment 2) Materials and Mapping – Using 2d maps. Introduction to UVW mapping. Editing UVW map Coordinates. Applying materials and maps.

Archexteriors 1-25 

Polygon Modeling Part2

Week16 - Lesson08

22 October 2020

Lighting (Assignment 3) - Introduction to Vray5 Lighting System. Plane, Dome, Vray-Sun, Vray Assest Broswer,

SketchUp2015  MHV

Lighting Part 1


Week17 - Lesson09

29 October 2020

Lighting (Assignment 3) – Vray 5, Distributed rendering, Light Mix, VrayDenoiser.

SketchUp_8

IP address

Lighting Part 2

Lighting Part 3

Week18 - Lesson10

5 November 2020

Camera – Introduction to Zdepth, Stereoscopic Camera, 360 Panoramic Image. Go Pro VR player. Facebook 360 and 3D photos.

Note

Zdepth

Stereoscopic Camera

360 Panoramic Image 


Week19 - Lesson11

12 November 2020

Baisc Animation – General Principles. Working with key-frames. Animation objects and camera with Auto-key, and Set-key animation. Video editing.

Note

Animation

Week20 - Lesson12

19 November 2020

Arnold Rendering – Arnold Interior Rendering, Arnold 360 Panoramic Image Rendering

Note

Arnold Interior Rendering

Arnold Panoramic Image

Week21 - Lesson13

26 November 2020

3D Modeling – Build an Interior design.

Floor Plan DWG

Build Model

Week22

3 December 2020

Cancel Class

Week23

10 December 2020

Cancel Class

Week24

17 December 2020

Cancel Class

Week25

7 January 2021

Cancel Class

Week26

14 January 2021

Cancel Class



Week27

21 January 2021

Cancel Class

Week28

28 January 2021

Cancel Class



Week29

4 February 2021

Cancel Class

Week30

11 February 2021

Public Holiday

Week 31

18 February 2021

Cancel Class

Week32 - Lesson14

25 February 2021

3ds Max Modeling - From AutoCad to 3ds max

Note

AutoCad to 3ds Max

Week33 - Lesson15

4 March 2021

Modeling – Splines Modeling 2D Boolean, 3D Boolean.

Note

Booleans

Retopology

Prooptimize_Retopology

Week34 - Lesson16

11 March 2021

Animation – General Principles. Working with key-frames. Animating objects and camera. Animating an object with Autokey. Animation bipeds.

Note

Populate


Week35 - Lesson17

18 March 2021

HDRI, Virtual Reality - Perspective Match , Mixamo - Character animation, AutoBiped, photos and animation. Augmented Reality

AuotBiped

Lesson 18 

Week36 - Lesson18

25 March 2021

Project Tutorial

Week37 - Lesson19

1 April 2021

Project Tutorial

Week38 - Lesson20

8 April 2021

Presentation

註:課程可因教學情況及學員表現而調整。

Evaluation criteria: %
1. Assigment
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2. Presentation
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3. Project
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4. Class Participation
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To ensure students are able to master interior design presentation techniques, this course requires participants to complete assigned exercises and assess their ability based on those exercises.

Hand in a scene that learned on Lesson 1 to Lesson 5.  Including the following skills:

  • 3D Modeling
  • Texture/Material/shader 
  • Lighting (HDRI - Light Map)
  • Rendering (Vray/Arnold)
  • Camera (Depth of Field)
  • Import 3D models 
  • 3D text of students' names 

  • Build a subdivision polygon modeling
  • Add lighting and texture to it. 

Finish an interior design rendering at the "Lighting" lesson. 

Finish a Final Project. 

  • Hand in Bitmap Format, such as JPG, PNG, TIF, etc.
  • Rendering resolution at least 1920 X 1080px
  • Add your "3D NAME" in your works if necessary.  Especially, assignment 1 & 2
  • At least TWO different angles of each assignment.

Assignment Submit Date

8 April 2021

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Assignment Sample

Just for your reference.

  • HDRI
  • 3D MODEL
  • Texture
  • Software
  • IES Light
  • Other

Connie LAM

Art Programme Team

Fax: 2367 2593 - Tel: 2209 7743

Contact Art Programme Team

Joyce KONG

Art Programme Team

Fax: 2367 2593 - Tel: 2209 7741