九龍尖沙咀漆咸道南 67 號安年大廈1406室

3D仿真室內環境繪製上色及展示 (213-441606-01)

Diploma Programme in Interior Design

第五屆室內設計文憑課程

Lesson Date Content Teaching Material Video

Week01 - Lesson01

30 Sep 2021 (Thu)

Introduction–Understanding the 3D environment. The 3ds Max user interface, Command Panels. Basic Skill. Setting Preferences Correctly-Viewport navigation and Configuration.

Note

01 Interface

 02 Navigation and Viewport

Week02 - Lesson02

7 Oct 2021 (Thu)

Getting Started– Arnold Rendering. Assignment 1 –Basic Skill (10%)

Archmodel 01-162

03 basic skill

Week03

14 Oct 2021 (Thu)

Public Holiday

Week04 - Lesson03

21 Oct 2021 (Thu)

Standard Primitive– Basic Modeling for Assignment 1 (10%)

Archmodel 105-220

04 Standard Primitive

Week05 - Lesson04

28 Oct 2021 (Thu)

Basic Rendering techniques – "Arnold" VS "Vray5" Rendering for Assignment 1 (10%)

Archinteriors 01_40

05 Renderer

 Quick Setting in VRay5

 3 New Features of Vray5

Week06 - Lesson05

14 Nov 2021 (Thu)

UVW Map & Unwrap UVW – Texture Mapping for different type of 3d models. The principles of materials and surfaces. Introduction to the materials editor. Different types of material. Applying material. Using 2d maps. Introduction to UVW Mapping. Editing UVW map Coordinates. Applying materials and maps.

Archinteriors 31-54 Lesson5

UVW map & Unwrap UVW Unwrap UVW

Week07- Lesson06

11 Nov 2021 (Thu)

Basic Polygon Modeling (Assignment 2) – Polygon Modeling tools. Polygon theory. Creating and Editing 3D polygon objects.

Archexteriors 19-34 Lesson6

Polygon Modeling Part 1

Week08 - Lesson07

18 Nov 2021 (Thu)

Basic Polygon Modeling Part 2 (Assignment 2) Materials and Mapping – Using 2d maps. Introduction to UVW mapping. Editing UVW map Coordinates. Applying materials and maps.

Archexteriors 1-25 

Polygon Modeling Part2

Week09 - Lesson08

25 Nov 2021 (Thu)

Lighting (Assignment 3) - Introduction to Vray5 Lighting System. Plane, Dome, Vray-Sun, Vray Assest Broswer,

SketchUp2015  MHV

Lighting Part 1


Week10 - Lesson09

2 Dec 2021 (Thu)

Lighting (Assignment 3) – Vray 5, Distributed rendering, Light Mix, VrayDenoiser.

SketchUp_8

IP address

Lighting Part 2

Lighting Part 3

Week11 - Lesson10

9 Dec 2021 (Thu)

Camera – Introduction to Zdepth, Stereoscopic Camera, 360 Panoramic Image. Go Pro VR player. Facebook 360 and 3D photos.

Note

Zdepth

Stereoscopic Camera

360 Panoramic Image 


Week12 - Lesson11

16 Dec 2021 (Thu)

Basic Animation – General Principles. Working with key-frames. Animation objects and camera with Auto-key, and Set-key animation. Video editing.

Note

Animation

Week13 - Lesson12

23 Dec 2021 (Thu)

Arnold Rendering – Arnold Interior Rendering, Arnold 360 Panoramic Image Rendering

Note

Arnold Interior Rendering

Arnold Panoramic Image

Week14 - Lesson13

30 Dec 2021 (Thu)

3D Modeling – Build an Interior design.

Floor Plan DWG

Build Model

Week15 - Lesson14

6 Jan 2022 (Thu)

3ds Max Modeling - From AutoCad to 3ds max

Note

AutoCad to 3ds Max

Week16 - Lesson15

13 Jan 2022 (Thu)

Modeling – Splines Modeling 2D Boolean, 3D Boolean.

Note

Booleans

Retopology

Prooptimize_Retopology

Week17 - Lesson16

20 Jan 2022 (Thu)

Animation – General Principles. Working with key-frames. Animating objects and camera. Animating an object with Autokey. Animation bipeds.

Note

Populate


Week18 - Lesson17

27 Jan 2022 (Thu)

HDRI, Virtual Reality - Perspective Match , Mixamo - Character animation, AutoBiped, photos and animation. Augmented Reality

AuotBiped

Lesson 18 

Week19

3 Feb 2022 (Thu)

Public Holiday

Week20 - Lesson18

10 Feb 2022 (Thu)

Project Tutorial

Week 21 - Lesson 19

17 Feb 2022 (Thu)

Project Tutorial

Week22 - Lesson 20

24 Feb 2022 (Thu)

Presentation

註:課程可因教學情況及學員表現而調整。

Evaluation criteria: %
1. Assigment
0%
2. Presentation
0%
3. Project
0%
4. Class Participation
0%

To ensure students are able to master interior design presentation techniques, this course requires participants to complete assigned exercises and assess their ability based on those exercises.

Hand in a scene that learned on Lesson 1 to Lesson 5.  Including the following skills:

  • 3D Modeling
  • Texture/Material/shader 
  • Lighting (HDRI - Light Map)
  • Rendering (Vray/Arnold)
  • Camera (Depth of Field)
  • Import 3D models 
  • 3D text of students' names 

  • Build a subdivision polygon modeling
  • Add lighting and texture to it. 

Finish an interior design rendering at the "Lighting" lesson. 

Finish a Final Project. 

  • Hand in Bitmap Format, such as JPG, PNG, TIF, etc.
  • Rendering resolution at least 1920 X 1080px
  • Add your "3D NAME" in your works if necessary.  Especially, assignment 1 & 2
  • At least TWO different angles of each assignment.

Assignment Submit Date

24 February 2022

  • 00Days Remaining
  • 00Hours Remaining
  • 00Minutes Remaining
  • 00Seconds Remaining

Assignment Sample

Just for your reference.

  • HDRI
  • 3D MODEL
  • Texture
  • Software
  • IES Light
  • Other

Connie LAM

Art Programme Team

Fax: 2367 2593 - Tel: 2209 7743

Contact Art Programme Team

Joyce KONG

Art Programme Team

Fax: 2367 2593 - Tel: 2209 7741