3D Imaging 三維影像設計


Lesson Date Content Teaching Material Video

Week01 - Lesson01

17 Sep 2021 (Fri)


Introduction–Understanding the 3D environment. The 3ds Max user interface, Command Panels. Basic Skill. Setting Preferences Correctly-Viewport navigation and Configuration.


01 Interface

 02 Navigation and Viewport

Week02 - Lesson02

24 Sep 2021 (Fri)


Getting Started– Arnold Rendering. Assignment 1 –Basic Skill (10%)

Archmodel 01-162

03 basic skill


1 Oct 2021 (Fri)

Public Holiday

Week04 - Lesson03

8 Oct 2021 (Fri)


Standard Primitive– Basic Modeling for Assignment 1 (10%)

Archmodel 105-220

04 Standard Primitive


15 Oct 2021 (Fri)

Annual General Meeting

Week06 - Lesson04

22 Oct 2021 (Fri)


Basic Rendering techniques – Arnold Rendering for Assignment 1 (10%)

Archinteriors 01_40

05 Renderer

Week07 - Lesson05

29 Oct 2021 (Fri)


UVW Map & Unwrap UVW – Texture Mapping for different type of 3d models. The principles of materials and surfaces. Introduction to the materials editor. Different types of material. Applying material. Using 2d maps. Introduction to UVW Mapping. Editing UVW map Coordinates. Applying materials and maps.

Archinteriors 31-54

UVW map & Unwrap UVW Unwrap UVW

Week08- Lesson06

5 Nov 2021 (Fri)


Basic Polygon Modeling (Assignment 2) – Polygon Modeling tools. Polygon theory. Creating and Editing 3D polygon objects.

Archexteriors 19-34 Lesson6

Polygon Modeling Part 1

Week09 - Lesson07

12 Nov 2021 (Fri)


Basic Polygon Modeling Part 2 (Assignment 2) Materials and Mapping – Using 2d maps. Introduction to UVW mapping. Editing UVW map Coordinates. Applying materials and maps.

Archexteriors 1-25

Polygon Modeling Part2

Week10 - Lesson08

19 Nov 2021 (Fri)


Lighting (Assignment 3) - Introduction to Lighting System.

SketchUp2015  MHV

Lighting Part 1

Week11 - Lesson09

26 Nov 2021 (Fri)


Lighting (Assignment 3) – Arnold Render.


Lighting Part 2

Lighting Part 3

Week12 - Lesson10

3 Dec 2021 (Fri)


Camera – Introduction to Zdepth, Stereoscopic Camera, 360 Panoramic Image. Go Pro VR player. Facebook 360 and 3D photos.


Stereoscopic Camera

360 Panoramic Image 

Week13 - Lesson11

10 Dec 2021 (Fri)

Basic Animation – General Principles. Working with key-frames. Animation objects and camera with Auto-key, and Set-key animation. Video editing.



Week14 - Lesson12

17 Dec 2021 (Fri)



Arnold Interior Rendering

Arnold Panoramic Image

Week15 - Lesson13

24 Dec 2021 (Fri)

Rendered images

Floor Plan DWG

Build Model

Week16 - Lesson14

31 Dec 2021 (Fri)

Rendered images


AutoCad to 3ds Max

Week17 - Lesson15

7 Jan 2022 (Fri)

PPT with video link & all supporting document






Assessment Weighting : %
1. Research & idea development
2. Technical competency
Modelling Mapping
Animation Rendering

Students are required to create a set design for a promotional event.  The theme of the event can be a live performance, exhibition, product/Service promotion, or other specific messages.  A sequence will be rendered from a moving camera as display previsualization. 

  1. To analyze the key concepts and techniques for the creation of 3D animation; 
  2. To construct scenes and objects by using industry-standard software;
  3. To demonstrate the origins of ideas by referencing sources used in work.

  1. Students are required to design a scene and built it as a 3D environment.
  2. A QuickTime movie (.mov) of the scene with camera movement rendered in 720(w) x 576(h) pixel, time duration should not less than 10 secs.
    * Compressor: H.264 in ‘Best’ quality, frame rate 25 per second.
  3. At least three rendered images in 3508px x 2480px to show the details of model and mapping. Details of design can be featured by close-up renders.
  4. An accessible link of research, concept sketches, idea development, floor plan and all production files (3ds max file and its related mapping files) should be shown in PPT
  5. The final film should be uploaded to YouTube and the video link to be shown in PPT
  6. Students are required to have PowerPoint presentation of their works which showing the whole process of production.
  7. The PPT with links of video and work should be uploaded to Blackboard.

  1. Research & idea development 20%
  2. Technical competency 80%
    • Animation & rendering 20%
    • Modelling & mapping 60%

Lesson 12   Research 

Lesson 14   Rendered images

Lesson 15   PPT with video link & all supporting document 

In case some students may have problems rendering video at home during COVID lockdown, low-res render or wireframe animation directly played in the timeline is accepted.

Final Project Submission Date

24 February 2022

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Assignment Sample

Just for your reference.

  • HDRI
  • 3D MODEL
  • Texture
  • Software
  • IES Light
  • Other

Fanny Fan

Programme Administration Unit

Division of Design, Technology & Business
Hong Kong College of Technology

Contact Teaching Assistant

Ying Kit

Teaching Assistant

Division of Design, Technology & Business
Hong Kong College of Technology