九龍尖沙咀漆咸道南 67 號安年大廈1406室

3D仿真室內環境繪製上色及展示 (211-441606-01)

Diploma Programme in Interior Design

第四屆室內設計文憑課程

Lesson Date Content Teaching Material Video
Week01 - Lesson01

21 May 2021 (Fri)

Introduction–Understanding the 3D environment. The 3ds Max user interface, Command Panels. Basic Skill. Setting Preferences Correctly-Viewport navigation and Configuration.

Note

01 Interface

 02 Navigation and Viewport

Week02 - Lesson02

28 May 2021 (Fri)

Getting Started– Arnold Rendering. Assignment 1 –Basic Skill (10%)

Archmodel 01-162

03 basic skill

Week03 - Lesson03

4 June 2021 (Fri)

Standard Primitive– Basic Modeling for Assignment 1 (10%)

Archmodel 105-220

04 Standard Primitive

Week04 - Lesson04

11 June 2021 (Fri)

Basic Rendering techniques – "Arnold" VS "Vray5" Rendering for Assignment 1 (10%)

Archinteriors 01_40

05 Renderer

 Quick Setting in VRay5

 3 New Features of Vray5

Week05 - Lesson05

15 June 2021 (Tue)

UVW Map & Unwrap UVW – Texture Mapping for different type of 3d models. The principles of materials and surfaces. Introduction to the materials editor. Different types of material. Applying material. Using 2d maps. Introduction to UVW Mapping. Editing UVW map Coordinates. Applying materials and maps.

Archinteriors 31-54 Lesson5

UVW map & Unwrap UVW Unwrap UVW

Week06- Lesson06

22 June 2021 (Tue)

Basic Polygon Modeling (Assignment 2) – Polygon Modeling tools. Polygon theory. Creating and Editing 3D polygon objects.

Archexteriors 19-34 Lesson6

Polygon Modeling Part 1

Week07 - Lesson07

29 June 2021 (Tue)

Basic Polygon Modeling Part 2 (Assignment 2) Materials and Mapping – Using 2d maps. Introduction to UVW mapping. Editing UVW map Coordinates. Applying materials and maps.

Archexteriors 1-25 

Polygon Modeling Part2

Week08 - Lesson08

6 July 2021 (Tue)

Lighting (Assignment 3) - Introduction to Vray5 Lighting System. Plane, Dome, Vray-Sun, Vray Assest Broswer,

SketchUp2015  MHV

Lighting Part 1


Week09 - Lesson09

13 July 2021 (Tue)

Lighting (Assignment 3) – Vray 5, Distributed rendering, Light Mix, VrayDenoiser.

SketchUp_8

IP address

Lighting Part 2

Lighting Part 3

Week10 - Lesson10

20 July 2021 (Tue)

Camera – Introduction to Zdepth, Stereoscopic Camera, 360 Panoramic Image. Go Pro VR player. Facebook 360 and 3D photos.

Note

Zdepth

Stereoscopic Camera

360 Panoramic Image 


Week11 - Lesson11

27 July 2021 (Tue)

Basic Animation – General Principles. Working with key-frames. Animation objects and camera with Auto-key, and Set-key animation. Video editing.

Note

Animation

Week12 - Lesson12

3 Aug 2021 (Tue)

Arnold Rendering – Arnold Interior Rendering, Arnold 360 Panoramic Image Rendering

Note

Arnold Interior Rendering

Arnold Panoramic Image

Week13 - Lesson13

10 Aug 2021 (Tue)

3D Modeling – Build an Interior design.

Floor Plan DWG

Build Model

Week14 - Lesson14

17 Aug 2021 (Tue)

3ds Max Modeling - Splines Modeling

Note

Booleans

Week15 - Lesson15

24 Aug 2021 (Tue)

Modeling – Splines Modeling 2D Boolean, 3D Boolean.

Note

Retopology

Prooptimize_Retopology

Week16 - Lesson16

31 Aug 2021 (Tue)

3ds Max Modeling

Note

Populate


Week17 - Lesson17

7 Sep 2021 (Tue)

3ds Max Modeling - From AutoCad to 3ds max

HDRI, Virtual Reality - Perspective Match , Mixamo - Character animation, AutoBiped, photos and animation. Augmented Reality

AuotBiped

Lesson 18  AutoCad to 3ds Max

Week18 - Lesson18

14 Sep 2021 (Tue)

Project Tutorial

Week19

21 Sep 2021 (Tue)

Public Holiday

Week 20 - Lesson 19

28 Sep 2021 (Tue)

Project Tutorial

Week21 - Lesson 20

5 Oct 2021 (Tue)

Presentation + Project Tutorial

Week22 -

12 Oct 2021 (Tue)

Typhoon - Cacnel Class

Week23 -

Lesson 21

19 Oct 2021 (Tue)

Presentation

註:課程可因教學情況及學員表現而調整。

Evaluation criteria: %
1. Assigment
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2. Presentation
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3. Project
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4. Class Participation
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To ensure students are able to master interior design presentation techniques, this course requires participants to complete assigned exercises and assess their ability based on those exercises.

Hand in a scene that learned on Lesson 1 to Lesson 5.  Including the following skills:

  • 3D Modeling
  • Texture/Material/shader 
  • Lighting (HDRI - Light Map)
  • Rendering (Vray/Arnold)
  • Camera (Depth of Field)
  • Import 3D models 
  • 3D text of students' names 

  • Build a subdivision polygon modeling
  • Add lighting and texture to it. 

Finish an interior design rendering at the "Lighting" lesson. 

Finish a Final Project. 

  • Hand in Bitmap Format, such as JPG, PNG, TIF, etc.
  • Rendering resolution at least 1920 X 1080px
  • Add your "3D NAME" in your works if necessary.  Especially, assignment 1 & 2
  • At least TWO different angles of each assignment.

Assignment Submit Date

19 October 2021

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Assignment Sample

Just for your reference.

  • HDRI
  • 3D MODEL
  • Texture
  • Software
  • IES Light
  • Other

Connie LAM

Art Programme Team

Fax: 2367 2593 - Tel: 2209 7743

Contact Art Programme Team

Joyce KONG

Art Programme Team

Fax: 2367 2593 - Tel: 2209 7741